CCRL 40/15
Downloads and Statistics
October 24, 2020
Testing summary:
Total: 1'185'135 games
played by 2'728 programs

White wins: 408'196 (34.4%)
Black wins: 301'376 (25.4%)
Draws: 475'563 (40.1%)
White score: 54.5%

Custom engine selection

Comparing 4 engines!
4 selected engines played 0 games with each other

CCRL 40/15 Rating List — Custom engine selection (Quote)

Ponder off, General book (up to 12 moves), 3-4-5 piece EGTB
Time control: Equivalent to 40 moves in 15 minutes on an Intel i7-4770k.
Computed on October 24, 2020 with Bayeselo based on 1'185'135 games

Color legend: Commercial, Free, Open source, Private.
Bold font - tested with 200 games or more. Normal font - less than 200 games.

RankNameRatingScoreAverage
Opponent
DrawsGamesLOS
Elo+
1OliThink 5.6.9 64-bit2530+27−2743.9%+43.330.2%483 
100.0%
 OliThink 5.3.2 64-bit2374+18−1848.8%+9.626.0%1140
86.4%
 OliThink 5.3.0 32-bit2359+21−2149.3%+3.925.0%827
100.0%
 OliThink 5.1.92157+30−3046.6%+28.021.3%417
 

Results matrix

Custom engine selection
#NameElo1234
1OliThink 5.6.9 64-bit2530    
2OliThink 5.3.2 64-bit2374    
3OliThink 5.3.0 32-bit2359    
4OliThink 5.1.92157    
Performance color legend:
(Only pairs with at least 30 games)
-120 -100 -80 -60 -40 -20 0 20 40 60 80 100 120

LOS matrix

Custom engine selection
#NameElo1234
1OliThink 5.6.9 64-bit2530 100.0100.0100.0
2OliThink 5.3.2 64-bit23740.0 86.4100.0
3OliThink 5.3.0 32-bit23590.013.6 100.0
4OliThink 5.1.921570.00.00.0 
LOS color legend:
0 10 20 30 40 50 60 70 80 90 100

Number of connecting games matrix

Custom engine selection
#NameElo1234
1OliThink 5.6.9 64-bit2530 47240
2OliThink 5.3.2 64-bit237447 680
3OliThink 5.3.0 32-bit23592468 88
4OliThink 5.1.921570088 
Number of connecting games color legend:
0 200 400 600 800 1000 1200 1400 1600 1800 2000 2200 2400 2600 2800 3000

Percentage of connecting games matrix

Custom engine selection
#NameElo1234
1OliThink 5.6.9 64-bit2530 2.91.80.0
2OliThink 5.3.2 64-bit23742.9 3.50.0
3OliThink 5.3.0 32-bit23591.83.5 7.1
4OliThink 5.1.921570.00.07.1 
Percentage of connecting games color legend:
0 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100

Score with 22 common opponents

Custom engine selection
NameEloOliThink
5.6.9
64-bit
OliThink
5.3.2
64-bit
OliThink
5.3.0
32-bit
OliThink
5.1.9
Bruja 1.9.1 64-bit247958%
7/12
50%
1/2
  
Matacz 1.4247958%
7/12
 25%
3/12
 
Lozza 1.18 64-bit247536%
4/11
50%
4/8
  
Hussar 0.42444 31%
5/16
62%
2.5/4
 
Shallow r694 64-bit244358%
7/12
35%
3.5/10
  
Gosu 0.162402 0%
0/1
12%
0.5/4
 
Patzer 3.802397 100%
1/1
50%
0.5/1
 
Comet B682384 100%
2/2
38%
1.5/4
 
iCE 0.22372 25%
1/4
38%
3/8
 
Rodin 2.3a2339  50%
4/8
12%
0.5/4
Amundsen 0.802329  58%
18.5/32
0%
0/2
Averno 0.812314  50%
2/4
50%
1/2
Cheese 1.32309  69%
5.5/8
0%
0/2
Anechka 0.082302  62%
2.5/4
50%
1/2
Joker 1.1.142302 100%
1/1
62%
2.5/4
 
Zeus 1.292299  38%
1.5/4
25%
1/4
Popochin 3.22296  54%
7.5/14
50%
3/6
AliChess 4.252282 50%
3/6
47%
7.5/16
 
Dolphin 1.0 64-bit2231 100%
4/4
81%
6.5/8
 
Gibbon 2.52a2217  62%
2.5/4
36%
16.5/46
NameEloOliThink
5.6.9
64-bit
OliThink
5.3.2
64-bit
OliThink
5.3.0
32-bit
OliThink
5.1.9
Atlas 2.202209  88%
3.5/4
50%
1/2
BlackBishop 1.02202  75%
3/4
62%
2.5/4
Score color legend:
(Only pairs with at least 30 games)
0% 5% 10% 15% 20% 25% 30% 35% 40% 45% 50% 55% 60% 65% 70% 75% 80% 85% 90% 95% 100%

Alter engine selection



Alter output selection

Rating list
Testing profile
  (Step: , Numbers: )

Results table
Performance table
Score table
LOS table
Proportion of draws
Number of games
Number of connecting games
Percentage of connecting games
Score with common opponents
Score with all opponents
Performance with common opponents
Performance with all opponents
LOS with common opponents
LOS with all opponents

Maximum size of cross-tables (from 2 to 100):
Limit crosstables to engines in Elo range: to
Match length (Minimum number of games to highlight with color):

Cross-tables show only best version of each engine
Sort cross-tables by:   Rating   Name
Highlight diagonal of cells wide. (0 to highlight everything)

Reference rating list:
Recalibrate:
  No recalibration (reference and current list are compared as they are)
  Recalibrate reference list to current one using selected engines only
  Recalibrate reference list to current one using all common engines
  Recalibrate current list to reference using selected engines only
  Recalibrate current list to reference using all common engines


Created in 2005-2013 by CCRL team
Last games added on October 24, 2020